Many of us who once played Underlight are now adults (legally, if not mentally or spiritually,) and the nature of the constraints on our time has changed. Where once I could have afforded to make a weekly meeting just for a chance to get a platue 60 task from a GM I am no longer able, or for that matter willing, to spend an hour of my time in that manner.
Additionally, some players are not available to play during "peak hours" at all.
The Proposed Solution:
Allow tasking to work, asynchronously, through mission boards. Here is how I envision the flow working:
- Teacher posts to the board with their willingness to task and their capabilities.
- Student replies to teacher requesting a task.
- Student and teacher are able to post back and forth via the mission board as an interview.
- Teacher issues a task through the mission board.
- Student is able to report back to teacher via replies in a manner similar to the pre-task interview.
- Teacher is satisfied, selects art to gain/platue as a "reward" in a reply to student.
- Student checks mission board. Receives art/platue.
- I envision this occurring via the mission boards in the library and not as a house-only service.
- I envision this being implemented only for arts and platues, not spheres.
- I assume the technical challenges are surmountable.
The teaching system is one of Underlight's most valuable assets, but the reliance on other players for advancement can be detrimental to the player experience. We all want to grow and improve our characters not just in terms of their story line but in real-power terms as well.
I believe I have elucidated a system that improves on one of the failings of the teaching system, the need for teacher and student to be physically proximate, without removing the vital elements that make the teaching system the asset that it is.