I'm sure this has been addressed a billion times and maybe even a thread about it - but I was unable to find it, if so.
Regardless, this is just a question for the GM Team - Any plans/ETA/etc on lengthening the text space for quests/codices?
Thank you!
- B
DE/Vamp
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Codex/Quest text length
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- Dreamer
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- Starfall
- Dreamer
- Posts: 204
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Re: Codex/Quest text length
Yeeeeeeeeeeeees.
Forge too
Forge too
_-*
I want to have adventures and take enormous risks and be everything they say we are.
-Dorothy Allison
I want to have adventures and take enormous risks and be everything they say we are.
-Dorothy Allison
- Cherokee
- Dreamer
- Posts: 414
- Joined: Wed Jan 22, 2014 8:55 pm
- Character Name(s): Jade
Re: Codex/Quest text length
I was so going to mention this. The way it was in SoT, each plat for Inscribe gave you more character space. And Quest. by default. had a lot of room to type. Codii and Quests appeared as their own pop-up boxes when you clicked on them, instead of showing up in the main chat. (Not sure if that would make it easier on coding)
23:48:24: Laviticas: (( I am going to ****ing say this now because I will not be back in the stupid game.)
22:44:20: >Jawsman evokes his own dreamquake, which is bigger than Magnilia's dreamquake.
22:44:20: >Jawsman evokes his own dreamquake, which is bigger than Magnilia's dreamquake.
Re: Codex/Quest text length
Didn't take forever to evoke either in SoT.
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- Dreamer
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- Character Name(s): Star Scream
Re: Codex/Quest text length
I always wonder why the long evoke time on some of these arts. Train is the same way.
If you win the Lotto, throw me a GRAND!
Re: Codex/Quest text length
Yep. It was instant in SoT I believe.
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- Dreamer
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- Character Name(s): Krodoc
Re: Codex/Quest text length
Quest had no evoke time for last while of SoT. It did originally, but it was removed.