Game Stability

This is a game for roleplayers. We want your ideas how how to build the better game. Post your suggestions here.
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Uthanatos
House of Calenture
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Game Stability

Post by Uthanatos » Sat Jul 21, 2018 6:00 pm

Is there anything that can be done to make the game more forgiving to connectivity, increase stability etc?
“Sometimes it isn't easy to be sane, smart, and responsible. Sometimes it sucks. Sucks wang. Camel wang. But that doesn't turn wrong into right or stupid into smart.”
― Jim Butcher, Cold Days
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