Speaking for myself, I'd like to be able to run an Emphant PMare, costing correspondingly less (say half a Bogrom, or whatever). It would be fun for RP purposes (wasn't there a little emphant with a pink bow in Lyra Underlight? That may have been a darkmare, of course). And it would be more of an option for people like me who simply can't imagine how anyone could ever raise enough RP Points to run anything else for more than five minutes. It would also give lower-sphere dreamers the thrill of occasionally having a chance to help in a fight against a daymare (and actually have some effect), rather than them being strictly for higher spheres. I remember a few darkmare emphants in SoT (Eatu and Benpi), who were fun and popular with dreamers. What do others think - either for emphants or for horrons?Sidas wrote:It would be nice to have an option to start as a Horron, which would cost twice as much as a Shamblix. So, instead of regularly getting 30 minutes of a Shamblix, you would get 15 minutes of a Horron. This would be more of a challenge to the player base and generally more fun for those who run their pmares. The downside would be the XP influx that Horron Pmares are but that is generally watched by the GMs anyway.
People have said that you can't have emphant PMares because they would collapse too easily, but surely if they have correspondingly lesser drops and XP rewards, that's fair enough? Maybe give them more dreamsoul or more resistance than they should proportionately have, so that the fight won't be over before you know it, but still dealing measly damage so that the increased stamina won't make them more dangerous than they should be. Any reason why not?