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Train and You, A guide for Improving and Plateauing your Train

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Arnaya
Dreamer
Posts: 831
Joined: Mon Aug 03, 2015 2:25 am
Character Name(s): Arnaya

Train and You, A guide for Improving and Plateauing your Train

Post by Arnaya »

Train Imping and Plateauing Guide:

Plateauing a teachers train, is one of the basic responsibilities of any halo’d teacher. It does little good for the city, if a teacher is unable to assist their students after all. So, in light of that, i’ve created a small primer for the plateauing of a teachers train. I’ll also include basic notes about what general sorts of quests you can expect to be assigned to gain those plateaus.

Step 1: Improving your Train:
Of course, the most basic means of improving your ability to train others... is to actually train them. This however, is not always feasible (at least not in order to get all of the improvements you need to be able to plateau it). There are two ways you can improve your train other than actually using it to train dreamers.
1) Pick an art that you CANNOT actually train the student in. Either because they have it higher than you do, or at least exceeds your train plateau. Create a quest codex for that art and dreamer... and evoke train until your ears bleed.
2) Go into the Palisades, chamele... and find a Revenant. They respond to Train the same as a dreamer would, but are completely incapable of learning new arts or plateauing any existing ones.

Step 2: Train Plateaus:
Train plateau’s are counted as “Special” quests, and are not subject to the normal “2 quest per teacher” limit for any one student. They can be gained from Any elder, or Master Teacher... though as usual, standards and general quest practices do differ somewhat from MT to MT (Elder or not).
A train plateau quest may include any number of little projects or efforts (generally teaching related), and also nearly always include a number of practice quests for the sought plateau. So, if your going for 20 plateau in your train... expect to have to write a number of 20 plateau practice quests.
A trick to preparing for the new difficulty in quests... is to ask more established teachers, for samples of a quest for that plateau. Or to look at past quests that you’ve received for that plateau level. Pay particular attention to the depth and involvement of the quests, and you should be able to establish a comfortable and reasonable guideline for your own quests.
Of further note in regards to Train Plateau’s. Before You go for a plateau quest, you should make Sure that you are comfortable questing at your current train level. If you arn’t... write practice quests and get people to review them for you. Look over other teachers quests... get confident in where you are, else you risk over reaching. At that point, quests tend to become eratic. One 60 plat will fall far below the standard, while another could double easily for a 10th sphere. The key to a good teacher, is consistency and ability to adapt to a particular students capabilities (asking someone who can barely speak dreamer, to write a 500 line essay on the intricacy’s of Chimeric Dispatch language and writing styles, is probably not going to work very well, for example).

Step 3: The Report:
Reporting a Train plateau, is very similar to reporting any other quest. Though, the standards are often higher. So, ensure that you have your report planned out to some degree at least. Review the quest and make sure you’ve covered all of points to be addressed. Get your practice quests ready before hand. If not actually inscribed, then ready on a personal scroll to be transcribed to codex swiftly and efficiently.
The last tip I can really give about these... is to Expect critique of the practice quests, and questions about what teaching is to you... or why you believe that teaching should change in this or thus way.

The Plateaus:
Generally, 10 plateau’s are pretty straight forward. Almost given’s for most teachers, since the difficulty level of a learn and 10 plat are pretty much identical (in some cases, the 10 plateau’s are actually of lower difficulty than the learns). Often being little more than the practice quests themselves.
20 and 30 Plateau’s are a little more involved, pretty much always involving review of teaching practices or questing policies. The tasks tend to be fairly simple and limited in scope of the review.
40, 50, and 60 plateaus usually follow a similar trend, though in expanding scope. If you are questing for these plateau’s from the same MT, they will often build or expand on previous quests.
70 and up train plateaus often involve looking at complete overhauls of the teaching standards in one way or another. Frequently asking for input from a large cross section of the cities population (Teachers and non), and coming up with innovative idea’s for how to pursue the suggested changes.. if not involving the actual implementation of said suggestions.

~ Arnaya, Soulmaster Master Teacher, Sphere Teacher, & Dreamsmith
The most important lesson I've learned over this past year, is not to let anyone make you cruel. No matter how badly you want to give the world a taste of it's own bitter medicine, it is never worth losing yourself.
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