Underlight Discord Chat: http://discord.underlight.com/
Production Server: Online (Version 3.1.11)
Player Test Realm Server: Online (Version Hotfix 3.1.11.1 - Public)

GM Raw Emotes Currently Bugged

Please list bugs discovered here. BE AS SPECIFIC AS POSSIBLE IN DESCRIBING THE ERROR.
Post Reply
User avatar
Koi-JorKyrin
System Administrator
Posts: 201
Joined: Sat Feb 01, 2014 6:33 pm

GM Raw Emotes Currently Bugged

Post by Koi-JorKyrin » Tue Oct 02, 2018 6:37 pm

Good evening,

There is currently a bug preventing GM raw emotes from functioning properly. Please understand that until the issue is resolved, GM RP assists involving raw emotes will not be possible.

Regards,
Koi - Jor'Kyrin (Ducky)
System Administrator
KoiWare, LLC
User avatar
Arnaya
WordSmith
Posts: 941
Joined: Mon Aug 03, 2015 2:25 am
Character Name(s): Arnaya

Re: GM Raw Emotes Currently Bugged

Post by Arnaya » Tue Oct 02, 2018 9:42 pm

That sucks, I was wondering why none of that was happening, lol. Do Regular e-motes work? It might be a way to keep support going on a more interactive level until things can get sorted out.
The most important lesson I've learned over this past year, is not to let anyone make you cruel. No matter how badly you want to give the world a taste of it's own bitter medicine, it is never worth losing yourself.
Tary
Dreamer
Posts: 255
Joined: Mon Apr 28, 2014 9:09 am

Re: GM Raw Emotes Currently Bugged

Post by Tary » Wed Oct 03, 2018 4:36 am

Koi-JorKyrin wrote:
Tue Oct 02, 2018 6:37 pm
Good evening,

There is currently a bug preventing GM raw emotes from functioning properly. Please understand that until the issue is resolved, GM RP assists involving raw emotes will not be possible.

Regards,
Looking into it and will reply with the OpenUL branch(es) with relevant fixes.
Tary
Dreamer
Posts: 255
Joined: Mon Apr 28, 2014 9:09 am

Re: GM Raw Emotes Currently Bugged

Post by Tary » Wed Oct 03, 2018 5:16 am

https://github.com/openunderlight/ULCli ... invis_raws

Edit: this is the specific commit, for pretty diffs:
https://github.com/openunderlight/ULCli ... c175e78f66

IMPORTANT: See the note about the KOIWARE_BUILD flag. You'll want to add a line like:
#define KOIWARE_BUILD 1

in a file or in Project->Underlight Properties->C/C++->Preprocessor->Preprocessor Definitions and simply add KOIWARE_BUILD to that list for 'All Configurations'
User avatar
PKChrisChan
Bastion of Redemption
Posts: 96
Joined: Thu Jul 24, 2014 2:23 pm
Character Name(s): Nathan
Contact:

Re: GM Raw Emotes Currently Bugged

Post by PKChrisChan » Wed Oct 03, 2018 2:14 pm

Are they taking Open Source code now? If so, I'd love to contribute!
User avatar
Koi-JorKyrin
System Administrator
Posts: 201
Joined: Sat Feb 01, 2014 6:33 pm

Re: GM Raw Emotes Currently Bugged

Post by Koi-JorKyrin » Wed Oct 03, 2018 8:42 pm

Good evening Tary,

In PTR we implemented the fix from OpenUL project. So far, everything looks to be functioning as it should be and is fixed. Thank you for allowing us to implement your fix. Would you like credit to go to Tary, OpenUL or both?



Good evening PKChrisChan,

KoiWare, LLC is shifting gears and recognizing OpenUL and the contributor(s) talents as an outside entity / project. We will be altering our Code Submission Policy to allow for voting for manual pulls of the following: hotfixes, security vulnerability fixes, as well as new features implemented. KoiWare, LLC will remain closed source and maintain our own gitlab repo for security reasons. Hope this better answers that question. =)



Regards,
Koi - Jor'Kyrin (Ducky)
System Administrator
KoiWare, LLC
User avatar
PKChrisChan
Bastion of Redemption
Posts: 96
Joined: Thu Jul 24, 2014 2:23 pm
Character Name(s): Nathan
Contact:

Re: GM Raw Emotes Currently Bugged

Post by PKChrisChan » Wed Oct 03, 2018 10:03 pm

Thanks Jokyrin for clearing it up! I can and will help when/where I can!
Post Reply