Upcoming Release - October 30th @ 12pm ET - (v3.1.0) #MakeUnderlightGreatAgain
Posted: Thu Oct 20, 2016 7:59 pm
Dreamers & Underlight Community at Large,
I am excited and humbled to make this announcement on behalf of the Development Team for our upcoming release. This will be the most feature rich update since the inception of Clash Of Dreams. Furthermore, this sets the stage, gathering momentum for what you can expect in the months to come, as we enter 8-12 week release cycles. The best dreams and nightmares, have truly, yet to come. To drive this point home, we are dubbing this release v3.1.0 #MakeUnderlightGreatAgain.
Before going into the patch release notes, I would like to take a moment to thank the Development Team for their individual efforts and collective contributions. This group is made of all volunteers who spend hours - late nights which crossover into mornings and long weekends - working on this project, to make dreams a reality. The server and client coding, level editing, initial testing, and server maintenance for this release was made possible because of them. Kudos to Taryag, Koi-Ajax, Koi-Dragados, Tony, and Koi-JorKyrin!
Thanks also goes out to the GameMasters who stepped up and continue to help with the ongoing testing.
Finally, thanks to all you, the Underlight Community. The dedication, the creativity, and the emotion behind your characters and storylines have helped to feed our enthusiasm and keep us pushing forward.
Without further ado, here are the release notes for the upcoming patch:
New Features
Art of Rally
To be introduced in-game.
Art of Channel
To be introduced in-game.
Apprentice Halo
Available for players with Art of Quest.
Inventory Counter
Displays used inventory spaces.
House Doorbell
Guardians & Rulers will be notified when a non-crested member enters the Main Entrance
No-Pickup Items
Ability to change game scenery based on role-plays. (GM Only)
Resurrected Plane
To be introduced in-game.
In Dedication & In Memory of Lyacaon (James Hite).
Resurrected Rooms
To be introduced in-game.
Changes
Art of Bequeath
Removed Power Token requirement.
Art of Corrupt Essence
Learnable and usable by any house member.
Art of Cup Summons
Removed Power Token requirement.
Guardian only art.
Untrained on Ascend to Ruler.
Art of Guild House
Teleports player based on focal art (GK, DS, SM, FS) instead of focus.
Art of Know
Room descriptions will change based on role-plays.
Art of Sacrifice
Learnable and usable by any house member.
Dual Focus
Ability to train arts in both primary and secondary foci.
Infinitely Charged Items
Ability to right-click items to read descriptions.
Credit Updates
A few new names on that there list.
Bug Fixes
Dream Standard Time
Fixed bug with Daylight Savings Time.
Party Lead Exit
Automatically leaves party to obtain join party XP.
Miscellaneous
Things now work better because of these changes. That is all.
The game will be unavailable starting at 12pm ET on Sunday, October 30th. After the update is complete, an announcement will be made on the forums and IRC. If you have any questions or encounter issues updating, please contact us.
Dream well,
Koi-Seeker
Development Lead
I am excited and humbled to make this announcement on behalf of the Development Team for our upcoming release. This will be the most feature rich update since the inception of Clash Of Dreams. Furthermore, this sets the stage, gathering momentum for what you can expect in the months to come, as we enter 8-12 week release cycles. The best dreams and nightmares, have truly, yet to come. To drive this point home, we are dubbing this release v3.1.0 #MakeUnderlightGreatAgain.
Before going into the patch release notes, I would like to take a moment to thank the Development Team for their individual efforts and collective contributions. This group is made of all volunteers who spend hours - late nights which crossover into mornings and long weekends - working on this project, to make dreams a reality. The server and client coding, level editing, initial testing, and server maintenance for this release was made possible because of them. Kudos to Taryag, Koi-Ajax, Koi-Dragados, Tony, and Koi-JorKyrin!
Thanks also goes out to the GameMasters who stepped up and continue to help with the ongoing testing.
Finally, thanks to all you, the Underlight Community. The dedication, the creativity, and the emotion behind your characters and storylines have helped to feed our enthusiasm and keep us pushing forward.
Without further ado, here are the release notes for the upcoming patch:
New Features
Art of Rally
To be introduced in-game.
Art of Channel
To be introduced in-game.
Apprentice Halo
Available for players with Art of Quest.
Inventory Counter
Displays used inventory spaces.
House Doorbell
Guardians & Rulers will be notified when a non-crested member enters the Main Entrance
No-Pickup Items
Ability to change game scenery based on role-plays. (GM Only)
Resurrected Plane
To be introduced in-game.
In Dedication & In Memory of Lyacaon (James Hite).
Resurrected Rooms
To be introduced in-game.
Changes
Art of Bequeath
Removed Power Token requirement.
Art of Corrupt Essence
Learnable and usable by any house member.
Art of Cup Summons
Removed Power Token requirement.
Guardian only art.
Untrained on Ascend to Ruler.
Art of Guild House
Teleports player based on focal art (GK, DS, SM, FS) instead of focus.
Art of Know
Room descriptions will change based on role-plays.
Art of Sacrifice
Learnable and usable by any house member.
Dual Focus
Ability to train arts in both primary and secondary foci.
Infinitely Charged Items
Ability to right-click items to read descriptions.
Credit Updates
A few new names on that there list.
Bug Fixes
Dream Standard Time
Fixed bug with Daylight Savings Time.
Party Lead Exit
Automatically leaves party to obtain join party XP.
Miscellaneous
Things now work better because of these changes. That is all.
The game will be unavailable starting at 12pm ET on Sunday, October 30th. After the update is complete, an announcement will be made on the forums and IRC. If you have any questions or encounter issues updating, please contact us.
Dream well,
Koi-Seeker
Development Lead