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by Uthanatos
Tue Jun 25, 2019 10:05 pm
Forum: Notices and Edicts
Topic: Note to Akkadian
Replies: 0
Views: 36

Note to Akkadian

Akkadian,

Please seek me out at your earliest convenience.

Thank you,

Ü
by Uthanatos
Thu Feb 21, 2019 7:41 pm
Forum: Roleplaying Discussion
Topic: OOC: So what are we doing?
Replies: 15
Views: 985

Re: OOC: So what are we doing?

For once, and you can all mark this on your calendars, I agree with Matt. It was established when the character was introduced that he was willing and able to dreamstrike. His motives have been long established to those who have interacted with the character in any depth. Recall was made unabjurable...
by Uthanatos
Wed Feb 13, 2019 12:26 am
Forum: Game Suggestions
Topic: Forge
Replies: 4
Views: 305

Re: Forge

I imagine certain arts are restricted because it's just flat out gamebreaking. Instant return, abjure chaks, invis alts...especially with the new changes to invis, being able to pop a 5-10 min invis alt instantly would be devastating.
by Uthanatos
Thu Feb 07, 2019 9:03 pm
Forum: Game Suggestions
Topic: Weekend Madness*
Replies: 21
Views: 744

Re: Weekend Madness*

Im not suggesting this be a pvp thing.. This is for an increase of XP on weekends. Takes entirely too long to get to end game roleplays. So far only a select few are dual and we know why. Lets make UL a better game. And not a chat room. Kind of a weird thing to say, I mean increasing mare xp during...
by Uthanatos
Thu Jan 31, 2019 3:54 pm
Forum: Player Chat
Topic: Absence Board
Replies: 358
Views: 45650

Re: Absence Board

I'm going to be away for about a week while I'm moving, I'll check in on the forums, but I don't expect to be IG again until I'm settled.
by Uthanatos
Thu Jan 31, 2019 3:53 pm
Forum: Roleplaying Discussion
Topic: Secondary Focus / 9th sphere Advancement
Replies: 12
Views: 3762

Re: Secondary Focus / 9th sphere Advancement

I'd probably do a limited tier thing, otherwise you could just take a bunch of the biggies and leave the less useful ones, like Drain self
by Uthanatos
Fri Jan 11, 2019 1:25 pm
Forum: Player Creations & Media
Topic: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody
Replies: 40
Views: 2138

Re: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody

You are stuck in the old days Bort and it's something a lot of returning players struggle with. They are so used to the constant conflict between the houses in previous versions of the game that they can't wrap their heads around how this version developed. There are always going to be disagreements...
by Uthanatos
Thu Jan 10, 2019 5:16 pm
Forum: Player Creations & Media
Topic: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody
Replies: 40
Views: 2138

Re: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody

Meh, recovering XP isn't that hard actually, most of us can solo or at least duo shammies. The bigger thing is, we just don't want to deal with the half assed veneer of RP intended to instigate a fight over....nothing. The crew went up there looking to start a fight, and Fang obviously wasn't their ...
by Uthanatos
Wed Jan 09, 2019 11:25 pm
Forum: Player Creations & Media
Topic: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody
Replies: 40
Views: 2138

Re: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody

So you are saying Lu didn't start a countdown until they had to produce Fang? Because the video shows otherwise
by Uthanatos
Wed Jan 09, 2019 10:50 pm
Forum: Player Creations & Media
Topic: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody
Replies: 40
Views: 2138

Re: PVP: House Calenture, A Violation of Code Eight: Refusal to Release Fangx into City Guard Custody

You realize that the reasoning was because someone was in the sanctuary, so even if they had wanted to, there's no way they could have forced him to leave?
by Uthanatos
Tue Jan 08, 2019 1:24 am
Forum: Game Suggestions
Topic: Bleeding
Replies: 12
Views: 682

Re: Bleeding

Changing poison to affect secondary pools really hobbles them, SMs only have one damage art, much like Seers. A change like that to poison would really relegate them to more of an anti-support role, keeping seers from blasting or senders from firestorming, but even then if they have time to art, the...
by Uthanatos
Thu Jan 03, 2019 2:31 pm
Forum: Game Suggestions
Topic: Overhauling an Old but Unique Teaching System
Replies: 16
Views: 867

Re: Overhauling an Old but Unique Teaching System

I really support the "House of Purpose" model rather than the old "House of Faith" model so I don't really subscribe to house teachers and forced conflict, but I do think teaching should be kept separate from politics. Refusal to teach an individual, based on politics, should be grounds to have your...
by Uthanatos
Thu Jan 03, 2019 2:39 am
Forum: Bug Reports
Topic: Eternal Trance
Replies: 1
Views: 210

Eternal Trance

It seems since the deghosting script that if you fall asleep at the keyboard you don't time out. Not that anyone plays until they fall unconscious...that would be crazy
by Uthanatos
Mon Dec 24, 2018 5:39 pm
Forum: Roleplaying Discussion
Topic: Prime Drains
Replies: 18
Views: 1190

Re: Prime Drains

The great forge nerf actually hindered Seers ability to alleviate stress on the prime, since forging is much less prevalent now. Seers recharging forged talismen reduced the amount of PTs needed for new forges. That being said, the increase in strength gain from mares has pulled senders right up alo...
by Uthanatos
Sat Dec 22, 2018 10:26 pm
Forum: Roleplaying Discussion
Topic: freespirit meetings
Replies: 7
Views: 677

Re: freespirit meetings

Freespirit meetings are a great way to share information and keep people informed since the houses, by and large, have information networks for information sharing and freespirits don't always
by Uthanatos
Fri Dec 07, 2018 1:56 am
Forum: Bug Reports
Topic: Portal from the Resilience Shrine...
Replies: 5
Views: 630

Re: Portal from the Resilience Shrine...

Still stormed me
by Uthanatos
Tue Dec 04, 2018 1:44 am
Forum: Game Suggestions
Topic: Steam Launch
Replies: 14
Views: 866

Re: Steam Launch

^ What he said
by Uthanatos
Mon Dec 03, 2018 11:08 pm
Forum: Game Suggestions
Topic: Steam Launch
Replies: 14
Views: 866

Re: Steam Launch

Honestly the keybindings and keyboard layout are the biggest thing, most other things can be explained IC...with rare exceptions because some people just can't make the connections. This is a huge thing though, since two handed keyboard is a lost art and I'm willing to bet very very few in the city ...
by Uthanatos
Mon Dec 03, 2018 3:49 pm
Forum: Game Suggestions
Topic: Steam Launch
Replies: 14
Views: 866

Steam Launch

With the pending steam launch we are going to be dealing with a lot of newlies, most of whom won't stick around, and that I get. Dealing with one newly is a thing, it's doable and whispers for OOC are a bit annoying, but sufficient, with two or three, it becomes a process, repeating yourself over an...
by Uthanatos
Sun Dec 02, 2018 5:34 pm
Forum: Roleplaying Discussion
Topic: Updating Pmares...
Replies: 6
Views: 589

Re: Updating Pmares...

For that occasional broken Datoken


"Eovoc isis dorfn tzin gobolo!"
Dreamer is friend not eat/food!
by Uthanatos
Mon Nov 12, 2018 12:58 am
Forum: Roleplaying Discussion
Topic: Player Opinions...
Replies: 9
Views: 887

Re: Player Opinions...

I like the emote style. It tends to leave things open to interpretation and thereby misinterpretation. People have to get involved to get informed etc.
by Uthanatos
Sat Nov 10, 2018 12:37 pm
Forum: Roleplaying Discussion
Topic: Houses
Replies: 15
Views: 1237

Re: Houses

My feelings as a player about the Bastion are what they are. The whole design is essentially a troll shield and it severely hurt the idea of guilds, which had great potential to cultivate groups that could BECOME active houses. Add in to that the mechanical aspect of having guild halls with vaults a...
by Uthanatos
Sat Nov 10, 2018 1:11 am
Forum: Roleplaying Discussion
Topic: Houses
Replies: 15
Views: 1237

Re: Houses

I tend to agree with Erasmus on a lot of this, as far as the Bastion goes, I don't and never have considered it viable as a house, each guild has a guild house and guilds were kind of expected to grow their strength and numbers to open a house. A house is a unified group, with unified goals and beli...
by Uthanatos
Thu Nov 08, 2018 2:03 pm
Forum: Roleplaying Discussion
Topic: Prime Drains
Replies: 18
Views: 1190

Re: Prime Drains

I’d say it should be reversed, to help smaller houses grow and make wanton initiation prohibitive. Perhaps something like a 20k base and add for each crested member with dual crested charging both houses. 5k per ruler 2.5 per guardian and 1k per initiate.
by Uthanatos
Mon Oct 29, 2018 12:54 am
Forum: Archive of the Awakened
Topic: Path of Legacy Update
Replies: 0
Views: 175

Path of Legacy Update

As most of you know, for months, Calenture has been working on the Path of Legacy, with the aide of others from the city, freespirits and other houses alike. Aside from the open attendance which many of you have chosen to take advantage of, we have done our best to keep you apprised, both through th...